Welcome to Persuasion RPG!


Here it is! The first upload for Persuasion RPG!

There is a lot going on behind the curtain. What looks to be a simple ASCII drive text roguelike has an incredible ruleset governing the success and failure of your exploits, that of a detective rummaging  through a haunted manor in search of a solution to a most unusual mystery.

This is PERSUASION!

A Text-Based Victorian Mystery RPG. Uncover secrets. Interrogate suspects. Survive the manor.

Persuasion is a turn-based, text-driven roguelike set in a haunted Victorian mansion filled with murder, cults, and creeping dread. Choose your background, build your stats, and investigate a procedurally generated estate where every room, clue, and suspect shifts with each new game.

🗝️ Search richly described rooms (Foyer, Cellar, Chapel, Lab, more)

🧠 Interrogate suspects with a dynamic credibility and reputation system

📓 Log clues, track alibis, and test your sanity as reality distorts

🗺️ Explore an ASCII map with fog-of-war and blocked paths

⚔️ Fight (or be attacked) in skill-check based combat

👁️ Dynamic NPC movement—suspects roam, and so might the killer

🧩 Solve mysteries your own way: with logic, faith, or brute force

A classic CYOA experience reimagined with roguelike mechanics and psychological horror.

Estimated playtime: 3–5 hours per session

Replayable | Single-player | Low magic, high dread

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(1 edit)

Uploaded ver 0.59. Added a title screen and start instructions, some backdrop and a pretty logo.

(1 edit)

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